I've just created this account to report bugs here because I don't want to comment on my main haha.
Things that spark joy:
- I've been craving for something like this since FOREVER
- Jiggle Physics have been udderly nailed.
- The character creator is already a strong feature, and knowing Digi's strong suit is rigging 3d models and animation, I have total confidence it becomes increasingly better over time.
Things that doesn't spark joy:
Fatal errors:
- After saving and closing the game (free tier) no matter what I do, I always get the error "primitive has already been added to the scene" when I open the game. Getting this error closes the game.
- Another one happened while I was fighting the Size guardian while Giant Rat was following me. I don't know the correlation between these two things but it is the only major thing that I recall different. I also don't remember the exact error sadly, but it's likely not as troublesome.
Things obviously not working as intended/design issues of various degrees/suggestions:
- Once, I had a dungeon floor generate two large rat encounters and no continuation. None of these encounters were Giant Rat.
- Resetting stats on followers causes a major stat loss. (Or the Barrel Guardian has bugged stats. I really doubt I would ever be able to fight a 4k pecs guy).
- In the same vein, making followers grow from the beginning causes them to get stuck in no growth animation altogether. And they eventually "unfollow" by themselves if you do this.
- Pain and Gain stats will sometimes stay with you after a fight, and get removed when you either start another fight or grow.
- As a suggestion: Try to make the large rats a predictible spawn, and place the dungeon progress behind them.
- The Lich is urging a better lair. Why does rats get an entire multi-floor maze while she only has a single room? You can also use this to warn the players about her size stealing abilities with easier fights using the same mechanics.
- Option to shrink back to zero to vary builds.
- Option to "Compress size powers" or whatever. Shrink the model to zero, keeping a fraction of strength/intelligence/AP/HP/Block and resetting the other stats. (Kinda like Idlers's prestige or Disgaea's rebirths) This would allow for a more long lived game solving the obvious issues really high sizes pose at the higher scale.
Edit: I just noticed that. Most fatal crashes can be solved simply by running the prereqs file.