Hi there! I hope this comments section is the right place to report bugs. I checked the FAQ post on the game’s development blog and couldn’t find anything related to the topic. In any case, here are a few minor things I noticed during my play through:
Not necessarily a bug, but the descriptions for Stanislas and Cyril differ from those offered for Ariana and Will. The former begin with “Appearance:” and simply list the physical traits of these characters, in contrast to the more complete “S/he is…” of the latter. I recognize the difference in style from earlier versions of the demo, so I’m guessing the former two have yet to have their descriptions updated to match the new style.
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When you elect to respond to Cyril with: “I’m just peachy… My parents just died, what do you think?” on the next page, the text is preceded by the following: <<54 to [function](10)>>.
Similarly, responding with: “I don’t need your concern.” results in the following being displayed prior to the text: <<50 to [function](-5)>>.
Likewise, the choice: “I’ll feel better when our enemies are six feet underground.” leads to the following to precede the text: <<54 to [function](5)>>.
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The next morning following the second-born’s arrival to Fort Queenscliff, when the servant enters their room to bring them breakfast, if you select the option: “‘Get out! I never told you to come in,’ I chastise whoever enters.” in the second paragraph on the following page, both usages of the word “himself” are preceded by $.
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When Cyril asks the second-born if they slept well, and if the player chooses: “‘What kind of vapid question is that?’ I ask in annoyance.” the next page, in which Cyril promptly ends the conversation and departs, nevertheless provides the player the option to approach Cyril again (“I approach Cyril.”)
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The option: “‘Um… Thank you.’ Somehow, his/her words sting more than they should.” and the scene it leads to features a minor typo. In the second paragraph, when Will says: “I know you have quite the political knowledge. I’m certain you’ll be an asset to the kingdom, as well.” there is no space between the former and the latter sentence.
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When Will trains the second-born, and the player chooses the following: “I keep looking forward, shifting to accommodate the new stance.” the next page displays both the text for this option in addition to the choice “I look back with wide eyes.” and the text accompanying it.
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In the wake of the assassination attempt on the second-born, when Will is convinced to stay with them for a spell and the player is given the choice to ask him/her how s/he’s feeling, the following two selections have their consequent scenes swapped: “‘Still, things haven't been easy on you, either. I'm here, if you need to talk.‘“ and: “‘So. Are you alright?’”