Ha, no one tells me what to do *Kicks Leaves*
Great visuals in this, specificallythe effect at the end there.
Only thing was it took me a while to work out the navigation. I was draw to click the inventory boxes (assuming they were the controls) before I realized I needed to click the edge of the screen. Maybe a prompt? Or perhaps the first time you load into the scene, have the next area's frame intrude a bit more into the scene. It could encourage people to hover over and notice the mouse changes.