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If I had to come up with a genre for this game, I think I'd call it a "vibe simulator," and oh boy, does it give off cozy autumn vibes in spades!  I'll echo a few other people's comments on the hitboxes on the moles and the timing on the notes in the rhythm mini-games, but I think the goal here was to evoke a feeling more than anything else, and in that you definitely succeeded!  Great job!  :)