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Yes, this is still the tech demo as of v0.2.0 unfortunately. I’ve been working on properly setting skills and stats to balance each fight, I’ll try to upload this new version today.

As you noticed, there were several artists involved + free assets to complete enemies, in order to reduce the workload of each. Don’t expect too much improvement on this side though, as the artists are not in capacity to draw further sprites after the jam. For the same reason, it’s unlikely we get animated sprites in the future. I can however fix the most obvious issues myself, coloring the black & white so it doesn’t look too drafty. I also thought about some tricks to make the art more consistent by playing on colors and outlines, but there’s not much I can do about shapes and style itself.

I also noticed the enemy info box being too close to each other, I’ll see what I can do.