Alright dude, I found a Blocker (Crash) bug on my first gameplay. I'll let you the details below:
Game simply crashes when trying to play normally the "Story Mode Beta". I managed to find many other minor bugs, but it makes no sense reporting them now, as long as this blocker exists.
Many translation/localization & inconsistency bugs and issues were found, but those aren't as important as this one. I'll report them later, because without the correct translation the Story can't be correctly understood. Anyways, please keep on developing, and let me know whenever this bug is corrected, so I can keep on playtesting!
PS I also attached a video in order for you to check it out better:
The crash log says the following:
Game_Character:180:in `eval': undefined method `adv_obj' for #<Game_Event:0xc68cd7c>, NoMethodError
from Game_Character:180:in `eval'
from Game_Character:180:in `process_move_command'
from Game_Character:124:in `update_routine_move'
from Game_Event:148:in `move_type_custom'
from Game_Event:92:in `update_self_movement'
from - Pearl Kernel:1771:in `update_self_movement'
from Game_Event:82:in `update_stop'
from Game_CharacterBase:279:in `update'
from - Pearl Kernel:863:in `update'
from Game_Event:302:in `update'
from -Falcao Mmorpg Alchemy:682:in `update'
from - Pearl Kernel:1685:in `update'
from - Pearl AntiLag:80:in `update'
from Game_Map:607:in `block in update_events'
from Game_Map:607:in `each_value'
from Game_Map:607:in `update_events'
from Game_Map:567:in `update'
from -Khas Awesome Light Effects:469:in `update'
from Scene_Map:62:in `update'
from -Quest:764:in `update'
from -Day night:241:in `update'
from Scene_Base:14:in `main'
from SceneManager:23:in `run'
from Main:13:in `block in <main>'
Hope it helps you!