I enjoyed it a lot. story,char art,bland bg,dialogue. Liked the true ending, though I consider another ending with a bit more diplomatic approach(coercion/persuassion)that still leads to the same original goal to be nice too. Further thoughts, Nagi might not be exactly real per se but something that is comprehensible and can bounce off a conversation is in my definition of real. Final check is if the illusion can offer ways to solve a dilemma that is grounded and something that the subject cant think of. even more so. Sorry for the long thoughts :p
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Thank you, I'm glad you enjoyed it! There was probably room to add more endings and more choices, but since this was made for a game jam I didn't want to overburden myself too much with all the potential branches. And don't apologise for offering your thoughts: I think it's interesting to see what people make of the story!