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Day 3:

Today the game hasn’t changed this much, I refactored the code and changed some under the hood stuff. For example the game has now and underlaying grid with all the things you can see in the game, be it the tiles, game elements like the player, goals, obstacles and so on. This grid can be used later for different other things to determine where everything is located.

Day 4 ToDo:

  • import more assets
  • create quest system