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(3 edits)

Day 3 - Goals

30 Minutes

Tracking down tutorials. I have a solid list, some of them are kind of old, hopefully they still work with Unreal 5. I spent time clearly defining project goals. 

Project Goals

Deadline Oct 31 2022

  1. Documentation kept neat and tidy. 
  2. A game that “starts” with a menu and “ends” when the player reaches the goal.
    1. Collect three collectibles and reach the “end” of the level.
  3. A level with environmental interaction between the world and the player.
    1. Light and shadow affects player speed and weight.
  4. Polish. Assets, character model, skybox etc…
    1. Aesthetics can be worked on depending on how far I get with goals 2 and 3.