Day 3 - Goals
30 Minutes
Tracking down tutorials. I have a solid list, some of them are kind of old, hopefully they still work with Unreal 5. I spent time clearly defining project goals.
Project Goals
Deadline Oct 31 2022
- Documentation kept neat and tidy.
- A game that “starts” with a menu and “ends” when the player reaches the goal.
- Collect three collectibles and reach the “end” of the level.
- A level with environmental interaction between the world and the player.
- Light and shadow affects player speed and weight.
- Polish. Assets, character model, skybox etc…
- Aesthetics can be worked on depending on how far I get with goals 2 and 3.