Been playing with v1.3 standalone with proshot fix
Its perfect honestly, I don't think it can get any better than that; even the moon lighting/shadows is better than base game you can actually SEE it :)
I had the opportunity to see shadows fade away during the day with full overcast (level 4 clouds) practically no shadows at all as expected.
in a couple of days I'll be playing a map that is based in the arctic and has different day/night times and curious how relight will enhance the effects!
:D great mod, and thank you.
While it was brief, I had a chance to see night time with how dark the sky was but how much it lit up the white snow and it really felt close to what I remember irl in person. Had a guy talk about adjusting the latitude at the top inside the xml to adjust to different climates. It affects crop season and how long the days are vs nights. Also while I'm not sure if it also affects anything, in the seasonal settings there's min and max temperatures. Tried messing with this and there's no visual effect so I guess it's growth related. If the arctic map already has seasonal settings, best to copy them into the environment xml but keep the relight lighting parameters.
Thanks, your welcome :)
Hi ;)
I am in great admiration for your mod. It's a really great job. As for the weather and the impact of latitude on the environment. Changing the geographic latitude will affect the angles of the sun's rays and thus the length of the shadows. Unfortunately, this change itself has no effect on the max and min temperatures and the weather itself.
I am currently working on the weather for FS22 for Poland based on the data of the metrology institute. If you have any questions about defining the weather in the enviroment file, write to discrod I invited you to my friends :)