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The new battle system is definitely too defense oriented in non-quest battles (i.e. 3x Goblin Shamans and 3x Bats). I do get that the new system was to minimize players putting all of their points on attack, but now the game strongly encourages putting all points in defense (except for 1 quest that requires 12 attack). Not only do some enemies do a lot more damage, but maximizing attack is small results.

The combat system will still be improved.