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This game feels solid, but some were implemented wrong. The controls were janky when using the WASD. When the player wants to go down or up, the player can't go left or right which is annoying and strict. The music doesn't loop around if you play the game longer, which will feel the game empty and quiet. The tutorials feels a bit too much since it feels like we were given how to play out of nowhere. Player controls is a bit too slippery and even the player can be faster than the bullet, which is something we don't want to happen.

However, I do feel like the game has done some great stuff. Camera shake when shooting feels alive and dynamic. Sound effects feels perfect and the enemies spawning feels great. Good job submitting it. 

the reason for this is because I missed some days for the jam and rushed it, making the controls feel a lot more slippery