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Hey, I have huge gaps between the tiles. I set the cell size to 2.4 x 1.39 x 1 (as you wrote). I assume I’m using an incorrect “Pixels per Unit” value on the sprites. It’s currently at the default 100. Any hint of what it should be? Setting it to the sprite size of 95 doesn’t help.

Thanks in advance.

Try this , I think it will work:)

X: 0.9 Y: 0.51966 Z: 1

This size (X: 0.9 Y: 0.51966 Z: 1) with a pixel per unit size of 100 seems to work. How did you know/achieve this value?

Just a selection.