Thank you for playing and your feedback! Im excited to try to use the model deformation technics in future games after I finish working out the edge case quirks that still plague my algorithm.
You are 100% right on having different variations in the pumpkin size&shape on the carving table. They look nice in different sizes on the display and it was just a detail I missed when hooking up the next button.
I struggled a bit to figure out what the best starting zoom was. I wanted to make sure to give a feel for the scene, but I think that could have been accomplished by making it start zoomed out and then zoom in to the real starting point.
That is odd that you didn't have music on the browser. In the few systems I was able to test it on the music worked fine... I wonder how many other people had the same issue? Lesson learned on not web testing earlier in my development with a new engine. Its also weird that your download wouldn't start. In my dashboard I see that lots of people have downloaded it and this is the first issue I have been made aware of on that front. If anyone sees this comment and has the same issue I would appreciate some feedback so I could prevent that issue in the future. Only thing that comes to mind is some AVs may not like it because it was made using the Godot4 beta which is fairly new, but that is just my current theory.
Thank you again for playing!