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Seems like a cool concept, but it feels very slow. The atmosphere is GREAT.  Figuring out what to do was very confusing. Having to wait forever to prep the ground felt somewhat arbitrary. Getting the vine to change directions was an act of congress. It wouldn't change directions forever then it just randomly started working. Grass grows too fast and randomly hinders vine progress. I felt like I had to chop grass down 10+ times because it would grow back instantly. In the third room I got stuck and couldn't prep the ground on the top most layer of tiles because of the collision box that encompasses the entire player sprite.

I think with some minor tweaks this could be a really solid game.