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Nice atmosphere for such simple poly assets.

Obviously unfinished so i'll just list a few things to work on.
- replace the capsule with something cooler... though the capsule had an eerie nothingness that kinda works honestly

- you can infinitely reload, you need to make sure the player cant just mash reload to fill the gun with as many bullets as they like

- the field of view is probably too wide which is why the gun looks so stretched, there are a few ways to deal with this (such as rendering the gun with a different camera)

- that buzzing noise is sooooooo loud :D