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Day 9:

Today I added two more parts to the song, and also changed the velocity of specific notes. I think both of those add a lot to the variety of the song. None the less I also deleted obsolete parts which are not used anymore, because I just took them over from the old song and I think they don’t fit anymore.

I’m not quite sure what others think about panning in songs, but I think it’s quite okey when you use this technique correctly.

Put on your headphones and off you go:

Day 10 ToDo:

  • put the song in the game and some other effects which I created for the old version of it
  • connect everything audio related correctly using Audio Buses
  • implement a level transition