Day 9:
Today I added two more parts to the song, and also changed the velocity of specific notes. I think both of those add a lot to the variety of the song. None the less I also deleted obsolete parts which are not used anymore, because I just took them over from the old song and I think they don’t fit anymore.
I’m not quite sure what others think about panning in songs, but I think it’s quite okey when you use this technique correctly.
Put on your headphones and off you go:
Day 10 ToDo:
- put the song in the game and some other effects which I created for the old version of it
- connect everything audio related correctly using Audio Buses
- implement a level transition