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It is an adventure game. 

then where are the options?

(+1)

It is from a game jam so the developer didn't have sufficient time or experience to make a more elaborate game, however it fits the adventure game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration.   The "options" are the choices you make to guide the character on it's path.   The developer could have made it rogue-like by having wrong choices result in perma-death but opted for a more generous "return to start".   

then where are the options?

I've updated the game since the three hour jam. I finished the "maze" that the original version had the player get teleported through and I added dialogue choices for the wizard and oracle. The first version was a kinetic visual novel, which is technically a game, though there is some debate.