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Honestly well thought out game, I would have liked to see more details in the background, but I could see if you were going for a desolate empty look as well. I got hard screwed over by RNG as well. Seriously, I was considering your numbers were off (I am not even joking please check your probabilities LOL). I also thought some of the invisible traps were BS, but in the end, I guess I, like many others, got wrecked by RNG. Despite the RNG the gameplay was fun and pushed me towards beating the boss (which I cheesed out of my hate of the RNG. Well made game :)

RNG will always be a factor for roguelike games, but that doesn't mean chance can't be tweaked. What numbers in particular did you feel were off? What kinds of enemies or traps that spawn? The chances they score crits? With the exception of the spike and blizzard traps, the traps have ways of being used to your advantage. All numbers are as they appear in game (e.g. something with a 33% crit chance will indeed have a 1 in 3 chance of landing a crit.)
And I'm curious to hear how you cheesed the boss. My go-to build is usually Draining Bite, Claw Storm, and Crit+