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I really like the visuals they made! Maybe they're simple, but they're cohesive and it feels like the things in the world belong together.

I had some slight issues with controlling the cloud since it pivoted around something ahead of itself, which made aiming and using the most force possible difficult. I also felt like whether you lost a boat or not was more dependent on rng than skill - maybe something like a 'queue' of boats would help, where you'd lose a boat if the queue was too full?

Other than that, the game is self-explanatory and pick-up-and-play, which I think is really good!