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humn... Ranged skeleton should be fast to add, I'll see what I can do tonight as I finished the art for the crafts pack.

There are already orcs as a "playable" race that you could use, but I can add some goblins.

The troll and the spider should take a bit longer to develop, but I'll see what I can do.

I'm adding more traps (floor traps) to the mix btw, and then I'll move to ceiling traps and elemetal traps (ice, flames, poison, etc). 

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Sounds nice! NIce to see that you keep it that updated

I've just bought it but I am missing the Idle / walk animation? Can that be right. In the characters folder > caucasian i've only got the death/roll/slash animations? (this is for all characters)

Am i blind or? hihi. 

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Ohh... You are correct. I made a mistake on the last update. I need to update it. Let me arrive home and I'll update it.

But you can pick up the free version of the town pack and get the animations right away. It's free for commercial use as well.


I am updating this pack every week with new content... Well all packs actually.

This week I lol make the paladin class. Check out the development blogs of the dungeon pack and the town pack for more news!


I'll add more classes and enemies to the pack and even more biomes.

I've updated the pack with the missing animations. It's version 1.8.1. Let me know if you find any other issue.

Nice! Ye well i've got a question but I am not sure if you know the answer. (familiar with Unity?) The sprites are  awesome but they are all seperate. So I wanted to create a pickup mehanism so you can swap out the leather head for the cloth one etc. But because everything is in frame animation it is hard to swap. Any idea how this can be done? :)

I just noticed this is undo-able to implement every piece of gear on every frame of every animation. So I have a request: do you have a spritesheet available of the guy wearing iron armor? (the knight) with the sword animation etc? Just a complete set of the knight? So I can use that one instead of the naked guy :). 


Would appreciate it buddy! 

It's funny you ask for this. I was making the paladin.

And thinking exactly about this Just have the entire set as one unique animation and have all the broken pieces if someone wants to use them.

I'm not able to do this now, but during the night or tomorrow in the morning I'll update the pack with three fully animated heroes, ready to be used. 

Dude you are awesome!!! Seriously happy i found your pack.

You keep it alive with updates and interaction which is very nice. If you want to create a new hero i've got an interesting idea: The oldschool knight helmet with a small feather. Could be nice. 

I am waiting for your update :D ! Thanks mate. 

You can download it now. Its 1.8.2 version or above (if you see this after I release a new pack).

I only had time to add all items for the metal knight.

I'll add the other items still today (GMT +0 Time).

But this should help you already.

The old school knight would be cool. Something like this? Steiner from FF9?

Steiner - FINAL FANTASY IX | Final fantasy ix, Final fantasy collection, Final  fantasy

Have fun!

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Awesome dude! 

Yeah sure. Now I can begin my adventure of creating a Castle-crawler roguelike! I'll use your assets for sure. Maybe if it really is coming together and I miss stuff we can work together. But hey, who knows maybe I won't even finish it (since i have a full time job) 

I think I can add the sword myself using Aseprite since its only copy - pasting the sword into the right animation.  Unless you can add the sword in every animation.(Idle - Run - Slash) (except rolling i guess)

The knight looks super cool! Amazing work. 

Ye the walk animation with the "normal' sword and the slash animation would be great. Because I can't get everything to fit lolz