Day 10:
Today I put the music I finished yesterday in game and also added some effects from the previous version of the game. I also connected everything to Audio Buses so that the sliders in the Options Menu are working now.
The most trouble I had today with the Transitions from Level to Level/Scene, because there’s some weird bug in Godot 4 that the Shader transition wasn’t working. This took me a lot of time to figure this out and fix it by simply skipping this second type of transition. So I think I won’t work on this again until it’s fixed in a newer version of Godot 4.
So far I have now everything included from the previous version of the game which was made in GameMaker Studio 2, because of that everything I’m creating from now on will be completely new.
I’m really happy about today’s work:
Day 11 ToDo:
- I’ll add some dialog boxes (assets + code)