I'm still not really clear on something.
Will the determining factor for how P and Storm's relationship develops be the amount of time P spends interacting with and doing nice things for Storm (buying Storm clothes, going to P's grandfather's home, visiting Storm's mother, etc)? Or will there be another, more specific factor(s) that determines P and Storm's relationship?
I guess what I'm really trying to ask is -
Will I be able to explore P and Storm's various plot threads on the Hinterlands - and thus, the resulting scenes and interactions between them - without locking them into a romantic relationship?
Will I be able to see P buying Storm clothes, exploring the town with Storm, sharing a cigar with Storm on his grandfather's porch, taking Storm to visit his mother and all those meaningful scenes and interactions without Storm and P becoming romantic? Or will I still need to avoid letting P and Storm have too many of those interactions for them to be familial?
Despite being completely optional, a lot of those scenes and interactions are really good at developing P and Storm's characters and their dynamic; they really help the player to build a clearer picture of these characters. But despite how very few - if any - of these scenes and interactions appear to have any distinctly romantic connotations, up to this point seeing too many of them always locked P and Storm into a romantic relationship; after a certain point, if the player wants P and Storm to have a non-romantic relationship, they have to stop pursuing these interactions between P and Storm regardless of whatever else they have to do in the Hinterlands...