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(+1)

This game felt and looked IO, if only it included a short text-based help screen though.

Other than feeling hyped for a minute or two straight and playing again,

I wish there were just a clear indication on when you can attack somebody else’s time.

(+1)

Thank you very much for playing! Unfortunately due to time constraints, there were some things I didn't implement in the final game, but I appreciate the feedback! It would absolutely improve the experience!