Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DAY 11

Today I implemented a bit of functionality for charging the gun as long as you have LMB held down; its damage now increases based on how much you hold it down before releasing, and upon release there's a cooldown period before you can fire the railgun again.