That was so so fun! I play a lotta spelunky, so I got the hang of the controls pretty quick, but it was really fun to experiment with each item and how I could use it. The quickness of getitng back into a level, how readable everything was and the sound design really kept it all super fast and fun as well. My one "complaint" is that Impulse made a lotta the levels real simple by just attracting the coins to me with a throw or two, but I feel like all the others have that same quick use as well, so maybe I'm underthinking them all.