Thank you so much for playing it! I too really like it for fleshing out characters and some NPCs as a session zero type game. We usually treat it as a "pilot episode" in that there might be some minor retcons for the real game, but that it's a fun way to get characters to interact without just "you all look at the same job posting" or "you meet in a tavern" - but it's also not as lengthy or in depth as other world building games like Borders or The Quiet Year.
Great jam concept!