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Thank you so much for playing it!  I too really like it for fleshing out characters and some NPCs as a session zero type game.  We usually treat it as a "pilot episode" in that there might be some minor retcons for the real game, but that it's a fun way to get characters to interact without just "you all look at the same job posting" or "you meet in a tavern" - but it's also not as lengthy or in depth as other world building games like Borders or The Quiet Year. 
Great jam concept!