Thank you so much for playing it! I too really like it for fleshing out characters and some NPCs as a session zero type game. We usually treat it as a "pilot episode" in that there might be some minor retcons for the real game, but that it's a fun way to get characters to interact without just "you all look at the same job posting" or "you meet in a tavern" - but it's also not as lengthy or in depth as other world building games like Borders or The Quiet Year.
Great jam concept!
quackduck314
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The world is bad - chairs are not comfy, iced coffee costs $$$, and people are weird
A 5-10 minute game of deduction, risk, and luck for 2-4 players
The world is difficult. Iced coffee is expensive, chairs aren't comfy, and people are weird.