Day 13.... 14?
1 1/2 Hours
Hey All! Been trying to get my momentum back. Today I worked on my mechanic prototypes. Building off this On Hit Destroy tutorial here! I was able to launch my player off a ramp, hit a target, on hitting the target simulated physics on multiple props. These props would then hit a destroyable block that I can utilize to open a path.
Player POV, You can also see the Collectible Counter UI I made at the beginning of the month.