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Day 13.... 14?

1 1/2 Hours

Hey All! Been trying to get my momentum back. Today I worked on my mechanic prototypes.  Building off this On Hit Destroy tutorial here! I was able to launch my player off a ramp, hit a target, on hitting the target simulated physics on multiple props. These props would then hit a destroyable block that I can utilize to open a path.


Player POV, You can also see the Collectible Counter UI I made at the beginning of the month.