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DAY 15

I worked a bit more on the enemy AI today and got it to work slightly better / managed to understand the problem slightly more, but it's still not working how I want it to. This is a really basic part of the AI that I nailed perfectly in the other project I mentioned, and as far as I can tell it's set up the same way as in that other project, so I'm not sure what the problem is. Probably like one microscopic checkbox somewhere I haven't ticked. Anyway hopefully I'll get there eventually.