Hey, thanks for your video and feeback! Very entertaining!
The hold to interact system takes inspiration from the same interact system of Silent Hills - P.T, which was a huge inspiration overall for our game. The input problem you faced was because you can only interact with the key AFTER placing the package (to stop players from venturing forward in-game without completing the task). We're sorry you had a few issues with it!
There actually is TWO endings, and you got the second one by choosing who to interact with. The other one is actually a bit longer. Hope you enjoyed your playthrough, though!
Our sequel will take in account all the player feedback we're getting, and we are going to make it bigger, better and scarier! If you'd like to keep updated about our progress, please follow us at @fried_games!