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(i'm gonna be honestly critic about this)
gameplay: 1
- platformer... With enemies... Coins... I think that's it... I think the levels are all the same if i'm not crazy.
visuals: 2
- default game engine graphics. I stg I've seen this blue character before.
audio: 2
- music relaxed me but it's oddly fitting.
overall: 1
- not really it's just a prototype at this point you could atleast add jumping enemies, rivers or something. Nothing really challenging.
theme: 1
- didn't really fit, it's just a platformer. I know it has enemies... But you don't feel surrounded by them.

(1 edit)

hey, we had only 3 hours time!! should i make in 3 hours a new "super mario world"?!?!?! because the time was short i had to reverse the levelmap for level 1 and 2, yes 1 and 3 are the same like 2 and 4...the graphics are very simple but nice......and you are surrounded by enemies, maybe i had to make more enemies in the air, but then the three hours were gone!!!! the blue character is from opengameart.....and before you are so hard critcizing make better games. i have played your game, its a shame!!!

I think that's the point of game jams? You could've do better next time though. I'm not absolutely destroying you I'm just giving you a much better advice to improve. And that's what critics are. I'm not telling you to fully recreate your own sm world, that's way too much, what I've told you is "at least" give some variety. Since it's only what your game is lacking.

in 3 hours i cant make much variety. i can only make the base fundament and some little things