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(+1)

thank you so much!!

I left any skip/typical visual novel  quality of life options out for immersion, since I wanted to frame everything lie it’s exactly how Petra’s experiencing it (why there’s no music outside the computer, why there’s no sound effects during jumpscares, etc), and a part of that was having certain lines take longer for the characters to start typing, to simulate them thinking of a response, but I’ve definitely found it is REALLY awkward to watch someone play when so much time is spent waiting, if I could go back and change something it would definitely be to add a skip option 

I totally get why you made that choice and it's super valid--I've just played through 80 VNs in the past two weeks so I've been doing a lot of skipping. But that's just interface stuff anyway, which is just a nitpick.
Check out my entry too if you get a chance: https://gwenckatz.itch.io/wolf-of-derevnya