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Pretty good looking game with nice music to go with it. Shotgun feels good, movement is a bit slow, I don't understand the point of the purple ghost drops? is it essentially score? :D Why does the counter show the picked up amount twice e.g. 1/1 .. 2/2.. 3/3... ?

Overall I liked it, chill concept, I could see a whole game built in this aesthetic ^^ good job

(+1)

Thanks for the comment! The purple drops are souls that you can use to upgrade the gun by going in the graveyard area behind the destructible statues. I unfortunately was unable to add a system that hints the player at that before the jam ended but I am working on a large update for the game that will include it! As for the number / number, it represents how_much_you_have / total_collected, but that is also being re-worked, so thank you for the feedback.