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Day 18:

Today I created more environmental assets, like mushrooms, rocks and bushes. I also corrected one tree, which had the wrong perspective. After I created everything I moved everything on a Sprite Sheet, so I can use it later as an atlas. On this Sprite Sheet you can also find the trees this time, in the past these ones have been separate objects in the game. Since the player can’t interact with the trees in any way, having them as an object is obsolete.

Day 19 ToDo:

  • Start the work on the tutorial levels (day 1/x)