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Yes, the cube works. Bullet failed: pushed ./ZgeBullet and then quit. Sunvox worked and showed "game over (s.t.u.)" with loading bar below.

I have the outputs of "ldconfig -p | grep" for all four libraries printed to individual text files, would you like to see those or paste outputs here? I don't see how to insert file so I probably have to paste in-line if you want to see the output for each

Thanks. No need for the log. So the problem definitely comes from ZgeBullet. I wonder why, since it's working nicely here. What kind of Linux do you have?

Linux Mint 20.3.

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All right, I resurrected an old computer with xubuntu to test out (and it's working perfectly).
Could you run ldd ZgeBullet.so to see if the dependencies needed by this library are there?

Mine gives:

linux-vdso.so.1 (0x00007fff0dffe000)
libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f597d87a000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f597d652000)
/lib64/ld-linux-x86-64.so.2 (0x00007f597da7a000)

Output on my machine:

linux-vdso.so.1 (0x00007fff2d1f2000)

libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007fda6d1a6000)

libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fda6cfb4000)

/lib64/ld-linux-x86-64.so.2 (0x00007fda6d3af000)

All right. And do you have those dependencies in those folder paths? (I forgot to write that...)

Yes, manually confirmed they exist in the paths listed.

Sorry for not having answered. Although the game will work with Wine, I know it would be best to run it natively. But right now, I have absolutely no idea what's going on...

Okay, thank you. I'll try on a native Ubuntu build and see if that works. 

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ATN and schistkicker, I finally found why it is crashing on Linux!
I had some weird XInput drivers installed on my Linux computer. After a clean install, I don't have those anymore, so the game is crashing, just the same as you. It's repaired for the next release. Sorry for the inconvenience :P