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(+1)

I love your reload mechanic! It took me a second try just cause I wasted my first ghost but I like how you incorporated the theme and limitation together so well.

Besides the dash criticism others have suggested, I think I'd personally like it if the reloading didn't require you to stand still. Like how you can move and vacuum simultaneously in Luigi's Mansion. I just think that would make movement flow more smoothly.

Overall I think this is a unique and fun submission!

Thanks for the input. That's something I hadn't thought about actually! I thought of the reloading mechanic sort of as a shotgun usage too, as a gun with a hard kick it would sort of make sense to stay in place. But I might try adding more mobility, perhaps even increasing the map to focus more on movement!