Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yes, a different settings tab would probably be necessary, but there are also quite a lot of other changes that would need to be made to the existing code/design, and things to consider. 

Anyway, I will keep your feedback in mind, and consider your suggestions for the future.

Thank you.

BTW, is there anything I can do meanwhile, as a workaround,
to make the behavior even closer to a DJI drone?

For example, being able to set the Gravity to 0, might help,
is there maybe a way I can set it to 0 with the existing program somehow?

I tried your settings and I think you got it dialed in pretty good in order to get it to behave similarly to a slow moving DJI style drone.

As you say, of course you will still have the spring loaded throttle issue, but I think it will be good enough for practice anyway.

If you stick with it, I think that soon you will get the hang of it and you will be able to keep it at a pretty stable altitude without much effort.

(I don't think setting the gravity to 0 would be very beneficial, since you wouldn't be able to get down at all) 

(4 edits)

>I don't think setting the gravity to 0 would be very beneficial,
>since you wouldn't be able to get down at all

Oh right :)
Forgot about that..

That could've been funny..
Simulating a DJI Drone that only goes up and you can never get back.

(it happened to my as a child with a helium balloon)


BTW,
there is something that I want to write you in private,
is there some way to send a private message here in itch.io?
If not, maybe via an email?

Yes, you can email fpvfreerider@gmail.com

(-1)

Do you have a link to a video or in depth tutorial on how to get custom levels on Android because I have the dlc bit I am a little bit confused on the instructions in the user manual for how to download and load them

(2 edits) (+1)

Here's a more detailed explanation -

First, download the zip file for the DLC maps. Unzip it.

You should then have a number of folders, called 

Freerider_Big_Hollow_Bando

Freerider_Fifty_Fifty

Freerider_MultiGP_Regionals2018

Freerider_MultiGP_UTT1

etc.


Copy those unzipped map folders to the correct folder on your android device.

It's usually:

/storage/emulated/0/Android/data/com.Freeride.FreeriderRecharged/files/

or

Internal Storage/Android/Data/com.Freeride.FreeriderRecharged/files/


If you are uncertain of the folder location, save any level (even an empty one) in the Level Editor of Freerider, and take a note of the full folder path that is displayed after saving is complete.

You may need to use a good file manager (such as Solid Explorer for example) to copy the maps to the correct folder.

(Some phones are deliberately blocking the owner from accessing certain folders, but you may get around that by using a third party file manager).


Hope that helps, let me know if you have more questions or need more detailed instructions for some part!