Cool concept and great gameplay! I just feel it lack a bit of UI visibility for it to be even better, like knowing what enemies are going to do I feel is important aspect in these types of games and maybe a map would be cool so I know when the boss is coming up. I think those 2 things would help a ton with enjoyment of the game.
One more thing that might be cool as QoL is when you select a perk after a battle like upgrade a dice or remove a dice, that there is option to confirm if thats the dice you want to upgrade instead of just one click.
It's really a solid concept, I love unique turn based roguelites and this one is really good. Can't wait for the full game!