I use Godot to make my games. I started off using a free version of Game Maker Studio, years ago. I then took a bit of a break, then found Scratch 2 and made some games with that. At one point I found Blender.
At first it was a bit frustrating, because I couldn't quite get it to work the way I wanted or figure it out. Eventually, though, I did (with the help of some tutorials)and made some games.
In there, before fully using Godot, I tried it out but it wasn't quite working for me so I stuck with Blender. At one point, though, someone suggested using Godot, or a similar engine to it, so I went and tried it out again and through the help of tutorials and stuff started making games.