Day 20:
Today the game hasn’t changed visually at all, everything I did today was internally. I created a base template for the levels which holds all the base nodes and scripts. In addition to that I also added an additional node to the base structure of a level, which doesn’t have a script attached to in the template, but you can attach one in the level itself, this script handles now all the quest related stuff in a level.
Also I changed the structure of the quest data, which are nested dictionaries now.
I really hope I didn’t forget anything to adjust, so the work on the tutorial levels can continue.
Day 21 ToDo:
- day off (breaks are a MUST!)