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Day 20:

Today the game hasn’t changed visually at all, everything I did today was internally. I created a base template for the levels which holds all the base nodes and scripts. In addition to that I also added an additional node to the base structure of a level, which doesn’t have a script attached to in the template, but you can attach one in the level itself, this script handles now all the quest related stuff in a level.

Also I changed the structure of the quest data, which are nested dictionaries now.

I really hope I didn’t forget anything to adjust, so the work on the tutorial levels can continue.

Day 21 ToDo:

  • day off (breaks are a MUST!)