Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)(-1)

Question: Why does the enemy's weapon always hurt? As in, if I walk to close to the enemy or if the enemy turns while I'm near, I get damaged as if I were hit? Isn't that a bit too punishing? 

It's the most notable when fighting the elder for with the magic sword. I dodge the ouch laser and go to strike her back; after she's done firing, she turns and her sword instantly does a ton of damage. This is also applicable to when she's firing The laser and her back is against the edge of the zone.

The enemy's turning is so instant and unpredictable that it doesn't make sense to punish us over not dodging the turn.


I'm sorry for making this so long. I love this game, and the fighting is extremely fun! It's just that this issue was a minor personal annoyance. If you want to keep that part in the game, don't let me stop you, all I'm doing is saying a suggestion that would benefit me personally.

Ok, I will add an animation of her looking back with the sword👍. That sword is dangerous to touch, so I would like to keep its damage.