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(+1)

Off to a good start!


Right now the respawn simply puts you back at the main menu, checkpoints may be good for the next pass.


I don't know if it was intended, but you can press the first button multiple times in a row, which spawns several slimes.


The second tree in the big room cannot be de-leafed!


The spritework is fun, and honestly I really enjoyed the bits you have so far.

With update 1.0.1 I added some sort of checkpoints to the "Nightmare" and "VR" levels + other minor fixes!

The button spawning infinite slimes wasn't intended at first, but I kept it as it doesn't really break anything. :P

The second tree can be de-leafed, but it breaks most of the time because of the button right next to it I believe. They use the same "NPC" base in order to display dialogue, among showing particles etc. I will look into if I can get that fixed at some point though.

If else, thank you kindly, the feedback is much appreciated!