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Getting your game on multiple platforms is definitely good. I wouldn't recommend "spamming" but it's a good idea to post about your game in several locations. Itch is just one community, and there will be players out there who would enjoy your game but aren't already looking at Itch. And if you haven't been already posting about your game before it was released, then who will know that it is finished? Nobody... you are just relying on random passer-by to click on your game. And some of them did, which is good! Your game has only been out a week - give it time. Updating with fixes and new content gives you an excuse to post about it, increasing your exposure. Participate in things like screenshot Saturday, or the 1 screenshot per week thread here on the forum.

Another good way to increase activity around your own page is to comment on other people's pages. Play people's games and give ratings, follows, and meaningful feedback. Some of those people will in turn take a look at your projects, and in the meantime you'll be contributing to the community and helping other developers, which makes you more memorable to people than someone who only asks for attention directed at them.

If you just publish games for fun, that's great. But you shouldn't expect many people to play it if you didn't really do any marketing. There's so many games out there, what are the chances that any random person will stumble upon yours? Very slim. You have to tell people about it. And yes, a lot of people will download it and never say a word. Many players will not take the time to leave a comment, even if they liked the game, so you just have to accept that. Focus on building up your own reputation, making connections, and doing a little advertising here and there. Promote yourself in more than one place.... without a huge amount of extra work you can have a Facebook page, an IndieDB page, and so on. A lot of your post content will easily translate from one to the other, so it's not like you have to write 3 separate devlogs for 3 sites. The point is you want the chance for people to see your game whether they are browsing one site or the other.

hi Magicsofa, thanks for the reply.

yes, I will have to give myself a little more to do with the promotion, but to be honest it's something I don't like doing. lol

playing other people's games just to leave a comment for them to see my game, I don't know is what most people seem to be doing.

do not get me wrong if I play something it is more or less automatic to leave a comment with my sincere opinion, but having to do it with this intent .. I do not know. anyway I'll do it and see what happens, I'll probably start with yours :)

yes I do it for fun, I think I am one of those people who has more fun creating a game than playing, but of course I would also like to earn some money, at least to repay the effort and time spent ... I would already be happy with go draw lol

now i will wait to see on steam how the stats are etc and then i will use a better strategy for the next game, i have read about people getting 100x better results.. maybe i will have to put the price of 1 on itch too for consistency, i don't know I'm still just experimenting to get ideas,

in between I will do some promotion and work on something else, thanks for taking the time to reply!

Edd

No problem and I totally understand not wanting to promote... I am only just learning myself! What I meant about commenting on other games, was not just about expecting something in return. It wouldn't be right to say "hey, I commented on your game, now you need to return the favor." It's more about increasing the overall liveliness of the place... if we all just stay in our corner, silently playing or developing, then our pages will be quite boring!

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yes i totally agree,however if they are all developers here I also understand why there is little general activity .. lol

so itch is a community of developers who make game jams, then some streamer or youtuber plays someone's game and makes the developer gain popularity, this is the hope of those who publish games here.

I seem to have figured this out by looking a little at the popular and itch in general .. actually it also seemed to me that the ones that gained popularity have made their games worse instead of improving them, lol

I don't know, we'll see. thank you :)