hello everyone I'm new, sorry if it's the wrong section,
a few days ago I published my first game, find the key: https://eddysss-games.itch.io/find-the-key a strange game with skeletons,
the point is i'm a bit confused, i got 220 views and 44 downloads, (no money) as a percentage it seems great but i didn't get any feedbeck how do i know if people liked it or if they played it or whatever ?
I'm not sure what I expected when publishing the game, I did it just because I wanted to, but I don't know, did I miss something?
I read that I should "spam" the game everywhere so twitter reddit, have a dedicated community etc, but what does all of these things have to do with game development?
if you are famous then you can do any thing like some things I see in the popular and if you are unknown you get 200 views and then 0 as soon as you get out of the new ones?
it is not a criticism or an offense i just want to understand a little bit how it works this world, like i said i am new as a game dev, i like to do it and i have a lot of ideas that i will do anyway in my free time, but i would like to understand a little more,
I think I thought itch had a system of recommendations or something like that, instead it seems that as soon as the new ones the visibility drops to 0 and you have to get it yourself in other ways, obviously I know that marketing is important, but I don't know maybe I was expecting something different. I misunderstood something? lol
in the meantime i'm also putting the game on steam, i just signed up and it takes a month. it's probably 100 dollars thrown away but from what I've read on the internet it offers more visibility and also over time .. but instead of making assumptions I see directly the stats and maybe I'll do better for the next game,
thank you all and sorry for the english i used the translator,
Edd