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Okay! So I believe I got all game breaking bugs, at least all the softlock ones that would occur in combat. So now I'm just in the middle of trying to figure out how to incorporate a tutorial into this game. Since it is a turn based rpg I was thinking that I could use Unity's Timelines in order to create a sort of mock battle, where it will wait for specific inputs from the player before continuing. If anyone can tell me if this is a good idea or not I would greatly appreciate it, and if you know a better way of doing this then I am fully open to your suggestions.


I know I've been lacking on footage for the current state of the game, I've been trying to learn how to do some editing so I can make the footage more clean, instead of just relying on only OBS recordings done in one take (So don't worry I'll have some footage out soon).