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I'm afraid the game would be very different :( . I designed it to be played with a gamepad controller on a PC (and then added keyboard & mouse support). Porting it to android means that I'd need to do a lot of optimisations to make it run smoothly and re-design the controls (and probably the mechanics) so that playing it on a phone screen feels good.

I don't push you to make a android version and i know that you should use once again another effort for it,it stills in your hands.