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(1 edit) (+1)

For a first game, it is pretty good. The puzzle aspect was there, I didn't find any major bugs. The more you create, the better you will be! I think parts you could improve in your game are:

  • Art is inconsistent. Sometimes you are using pixel art, sometimes not.
  • I was confused the first time, if I should touch or not the black heart. I know, I didn't read the instructions carefully. But in general, it is better if people can understand the concept without explicitly saying it. Spikes, for example, everyone knows that they are harmful.
  • Having some simple effects / animations may help to make the game better: screenshakes or scale change with tween of the heart / arrow. Something in the background that has a constant animation can make the environment more alive.
(+1)

Thanks for the feedback. All that you have said is simple to pull off, but I think it coul add a lot to the game(or future ones I make) so I am very grateful. :)