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maync

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A member registered Feb 11, 2019 · View creator page →

Creator of

Recent community posts

Thank you :) Yeah, I know for the background music, a silly mistake I made . I know how to fix it, just waiting for the judging to be over. 

Thanks for the feedback. I made sure the colliders were perfect, butI see how just grazing the black hearts but still dieing can feel unfair. I will make my hitboxes a bit more forgiving in the future.

Wowie is this game hard! I enjoyed it a lot though! I get why you used the gridlocked movement, it allows to avoid people underestimating their moves and die. Though the game is very fair (it does not feel like the game cheats to get you to die), I have suggestions for the death mechanic: 
1) Make the screen clear when the player dies
2) Maybe add a "you died  here" marker on placements where the player died? I feel this would add value to each run.
This could make the game more friendly without tuning down the difficulty. I also feel that the second option gives the player a good mental map of where he is if he dies a lot hehe. 

I actually had the same idea, but  gave up  because it seemed to hard to pull off. So I am very impressed by your game. WP. 

Thanks for the feedback. All that you have said is simple to pull off, but I think it coul add a lot to the game(or future ones I make) so I am very grateful. :) 

5/5 Innovation wise. Actually, nothing is under 4/5 for me. Great game. This could be an interesting platformer (not around love though, that becomes dull quickly). Nice job.

Super game! The music and art fit well the theme, the transitions are smooth and the concept is great.