DAY 22
Today I just sat down and drew some concepts for what the railgun and enemies might look like in this game. Like I said I want the game to have a pixel art aesthetic; first person games that use pixel art aren't very common, but there are some really cool looking ones like Post Void and (actually that's the only one I can think of other than DOOM and a handful of random itch.io games that show up when I google "pixel art fps"). I'm also using Ziggurat (iOS) as a reference for its visual design and pixel art. I won't post the concepts I drew because it's mostly a bunch of garbage, but rest assured once I sort through this garbage later and pick stuff that I want to see in actual pixel art form, those pixels'll probably look somewhat decent.